![]() ![]() You can hear what I’m saying, and I don’t have to say. We’ll have more to share with Metroid Prime 4 when we have something we think is going to wow people.įor more from our interview with Bill Trinen and Nate Bihldorff, head here. Her work tracks the phonetic erosion of the phrase, from I don’t know to I dunno, to I d’no and finally a kind of prosodic grunt. This year, you can see pretty clearly, we’re back to focusing on the near-term. ![]() Last year, because it was the first year for the hardware, we looked at things that were maybe a little further out. Current junior Eli Jordan interviews alumni from a variety of careers to ask them about their own journeys. And when we think we’re ready to show Metroid Prime, we’ll show Metroid Prime.īill: Last year was the first year for Switch at E3, so we took a bit of a departure from our usual approach to E3, which is to focus on more near-term stuff. E3: Explore, Experience, & Engage is a podcast published by McPherson College highlighting success stories shared by MC alumni. Trinen: I think the main thing is, as people have probably realized by now – we show things when we think we’re ready to show them. Is there anything you can say about Metroid Prime 4? Is there a reason it wasn’t at the show this year?īihldorff: But yeah, we’re not featuring it at E3 this year. We spoke with senior product marketing manager for Nintendo America Bill Trinen and localization manager Nate Bihldorff and asked them why the game did not make a return appearance for this year's E3. This year, however, the game is a no-show. One of the biggest games to make an appearance (if you consider a logo reveal an appearance) at E3 2017 was the confirmation that Metroid Prime 4 was in development for Switch. ![]()
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